Implemented scope
Neighborhood Strategy Systems
The project combines room-driven multiplayer state with an offline generated map and deterministic relocated surveillance objectives derived from a reviewed coarse public-data distribution.
Multiplayer Game
A multiplayer-first top-down browser game about observing a neighborhood, planning a route, managing suspicion, and escaping.
Implemented scope
The project combines room-driven multiplayer state with an offline generated map and deterministic relocated surveillance objectives derived from a reviewed coarse public-data distribution.